#ifndef PLAYSCENE_H
#define PLAYSCENE_H
#include "mycoin.h"
#include <QMainWindow>

class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    PlayScene(int index);


    void paintEvent(QPaintEvent *);



    int levelIndex;//保存当前关卡
    int gameArray[4][4]; //二维数组 金银币分布
    MyCoin *coinBtn[4][4]; //金币按钮数组 币的状态

    bool isWin = true; //是否胜利
signals:
    void chooseSceneBack();
public slots:
};

#endif // PLAYSCENE_H
